Probably most of you are wondering what the hell is going on with this mod.
First, and as a usual statement: NO, THIS MOD IS NOT DEAD.
Second , I want to apologize to all of you for not showing any media more often, but most of the changes are gameplay related, so you will not notice the difference.
Third, I haven’t updated my YouTube Channel since 6 months already. Of course I could show something, but I’m keeping the whole surprise for the right moment, and I promise: it’s worth!
This last Christmas I couldn’t go back to Spain, and so, I spent like 2 weeks working non-stop with SDK-Project, porting BlockStorm to Orange Box, creating an easy and accesible menu (Of course, in Hammer) and fixing Ouija’s gameplay. I must say that porting my old mods to Orange Box has been a pain in the ass, due to many changes in the SDK since the last time I updated them.
So… what’s the status?
BlockStorm: Finished.
Foozball Fever: Gameplay finished. Minor changes.
Pacman Missions: Gameplay finished.It needs more levels.
Xen Invaders: Gameplay needs to be polished.
My first goal will be to include those mods in SDK-Project’s first release, which somehow I expect that to be possible before Summer 2009. After the release, I will update SDK-Project with new mods as soon as I finish them. Of course, SDK-Project will be released with all the source files that you may need to modify / experiment / investigate / improve the games included.
By the way, THANKS to all of you for your support, patience and forgiveness! You are the reason why I don’t give up.
